Social VR – Week 01

‘Shaping Pro-Social Interaction in VR’ – response After reading this article’Shaping Pro-Social Interaction in VR’, I was able to learn a lot about Social VR in advance. As a VR novice, it was nice to be able to think about the key Design Considerations and Opportunities defined by the various …..

PCOM – Week 14

In general, music is perceived as art by sound, and we think that if there is a problem with hearing, we will not be able to hear it. But, just because they can’t hear music on their ears, Does it mean they can’t play music at all? The important thing …..

PCOM – Week13

User testing Test 01 – scupture block I wanted to know if how strong the vibrations of the strings are, so I first tested it by nailing screws in a sculpture block and connecting a fishing line. The strings weren’t taut because the sculpture block material itself was kind of …..

PCM – Week 12

Project 03 Idea For the final project, I decided to continue working on my 2nd project, the Music Box project, which makes users feel the music through vibration.Last time I pressed the keyboard of the note on my own on the p5 sketch, the vibration motor reacted accordingly.But this time, …..